Website powered by

Hippopotamus Scene

Animal i’ve sculpted, textured and animated to practice making creatures. Initially I was only going to practice sculpting it in a specific open mouth pose. I later decided to make it into an actual textured and animated asset. Because of that, his mouth does looks a bit strange closed, but in any case, I did learn a good deal from making this guy.
Poly count on lowpoly: 10608 tris

Render on Substance Painter

Render on Substance Painter

Hippopotamus Scene

Lowpoly on blender (Clay matcap)

Lowpoly on blender (Clay matcap)

Highpoly on blender (Clay matcap)

Highpoly on blender (Clay matcap)