Website powered by

"Gnome"

Character artwork created with the idea of concepting a character, then texturing and finally posing it. No animations included. The character is based on many legends and sculptures throughout europe, all referring to a creature sometimes called a “gnome”. Different versions exist on the many countries, but some commonalities exist. The main inspiration was the tale of the Heinzelmännchen.
Both model and pose are not as optimal as they could be, but the focus here was to mostly practice a concept and also texturing.

Image from Sketchfab Player

Image from Sketchfab Player

Sketchfab Scene

Blender Unlit View

Blender Unlit View

Blender Wireframe

Blender Wireframe

Painting Progress

Painting Progress

Initial High Poly - Some changes were made, mostly related to the beard, which took much experimenting to get to the final version.

Initial High Poly - Some changes were made, mostly related to the beard, which took much experimenting to get to the final version.

Rough concept (created by me)

Rough concept (created by me)

Rough Concept #2

Rough Concept #2