A dinossaur concept model i've made for a test game i'm working on. Modelled on Blender, textured on Substance Painter 2, and rendered on Marmoset Toolbag (also used some alphas that I made on GIMP). The pictures are from UE4, testing a new texturing workflow using material layering (showing quick skin creation on the pics). I'm still rather new to 3d art so I feel that this guy was one of the first reasonably decent artworks i've done.
Marmoset Toolbag Scene